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Friday, February 7, 2014

Exporting a custom weapon for cryengine 3.5.x using Maya

                           

                      In this tutorial I'm going to talk about how to import your weapon to cryengine 3.5. I'm going to talk about the basic exporting process, not the Mannequin set up, so later you have to create your own weapon animations and setup them in the Mannequin to work it properly. But without those animation this will work fine but animations like reloading gonna be little bit messed up because we are using default animations created for the default rifle.

Tuesday, December 10, 2013

Making of LaFerrari in Maya

                   
                        This is the work through of my latest car modeling project. In here I'm going to focus on how I model the car body, except interior and other small parts.

Wednesday, October 9, 2013

Creating Light rays(god rays) using Maya and Mentalray

                       
                              Using mental ray nodes to create volumetric fog is very easy but very tricky when you are dealing with scene scale. Let's start with the polygon cube.

Sunday, October 6, 2013

Making of an exterior scene in Maya

                       
                           This is the work through of my exterior scene project. I'm going to talk about some techniques and methods which I used to create this project.

Saturday, September 28, 2013

Rendering an interior scene in Mentalray

                 
                                  In this tutorial I'm going to talk about how to render an interior scene in Maya and mentalray using an area light. Also this method can be use in Maya 2013 or older version but you have to careful with the mentalray settings. In here I'm going to use Legacy Sampling method without any mentalray lights and nodes.